Episode 11: Demon Quest ’85

Writer and game designer Duncan Fyfe tells the story of Demon Quest ’85—from the small but mighty team, to an ill-advised management system for branching narrative paths, and how they ended up eschewing Playdate’s crank in favor of a visual novel that pits the likes of the Marquis Shax of Hell against Beth from your high school Physics class.

Show Notes

A demon speaks through one of your high school classmates
A demon speaks through one of your high school classmates
An illustrated page from the book of the Ars Goetia describing the Marquis Cimeies
An illustrated page from the book of the Ars Goetia describing the Marquis Cimeies
A page from your high school yearbook describing Grace Wong's main social dilemma
A page from your high school yearbook describing Grace Wong's main social dilemma
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