Episode 2: Whitewater Wipeout
How Chuhai Labs got their hands on a Playdate, their epic Pitch Jam, and how the team came together to create a zen-like homage to a classic. This episode contains spiders, and mild spoilers for Whitewater Wipeout.
Show Notes
- Chuhai Labs
- Atari Lynx
- California Games
- Merch
- Playdate Software Development Kit
- Nova
- Unreal Engine
- Busan Indie Connect
- BitSummit
- Whitewater Wipeout game page on Playdate’s website
- Episode Transcript
![The launcher card for Whitewater Wipeout](/img/9b3bda21-350.jpeg)
![Screenshot from the beginning of Whitewater Wipeout showing a surfer lying down on a surfboard, with the text "Crank It!"](/img/4c6cbd6b-400.jpeg)
![Screenshot from Whitewater Wipeout showing the "Triple 360" graphic](/img/d312f4ec-600.jpeg)
![Screenshot from Whitewater Wipeout showing a game over screen featuring a surfer falling off their board, and the message "Pretty Sucky"](/img/b7bb1be6-600.jpeg)